Haven
The focus of this example is the haven dataset collection.
In order to use this example first download all the haven assets via the haven download script:
blenderproc download haven
This will download all 3D models, all environment HDRs and also all textures they provide.
Usage
Execute in the BlenderProc main directory:
blenderproc run examples/datasets/haven/main.py resources/haven/models/ArmChair_01/ArmChair_01_2k.blend resources/haven examples/datasets/haven/output
examples/datasets/haven/main.py
: path to the python file with pipeline configuration.resources/haven/models/ArmChair_01/ArmChair_01.blend
: Path to the blend file, from the haven dataset, browse the model folder, for all possible optionsresources/haven
: The folder where thehdri
folder can be found, to load an world environmentexamples/datasets/haven/output
: path to the output directory.
Visualization
In the output folder you will find a series of .hdf5
containers. These can be visualized with the script:
blenderproc vis hdf5 examples/datasets/haven/output/*.hdf5
Steps
The BlendLoader loads the given blend file and extracts the object
Then the
HavenEnvironmentLoader
loads a randomly selected HDR image as world environment
Python file (main.py)
BlendLoader
# Load the object into the scene
objs = bproc.loader.load_blend(args.blend_path)
The bproc.loader.load_blend()
loads the given blend file and extracts the object from it.
HavenEnvironmentLoader
# Set a random hdri from the given haven directory as background
haven_hdri_path = bproc.loader.get_random_world_background_hdr_img_path_from_haven(args.haven_path)
bproc.world.set_world_background_hdr_img(haven_hdri_path)
This loader will load a random HDR image and will use it as an environment background for the scene.