Basic Examples overview

The following examples will guide you through core functionality of BlenderProc. We recommend starting with them.

  • basic example: Introduction. How to run a pipeline, and how, why and when certain things happen when running one.

  • camera_sampling: Sampling of different camera positions inside of a shape with constraints for the rotation.

  • light_sampling: Sampling of light poses inside of a geometrical shape.

  • entity_manipulation: Changing various parameters of entities via selecting them in the config file.

  • material_manipulation: Material selecting and manipulation.

  • physics_positioning: Enabling simple simulated physical interactions between objects in the scene.

  • semantic_segmentation: Generating semantic segmentation labels for a given scene.

  • camera_object_pose: Load and render models given the intrinsics and extrinsics.